ARMA for investors

An iGaming game studio from Tbilisi with two games live on Stake Engine. We are raising $850,000 to become a game provider with our own RGS, a B2B license and direct casino distribution.

Raise
$850,000
Period
12 months
Tranches
3, milestone-based
Return cap
3.0×

ARMA today

As of October 2026. A real product with real players: every player came from the Stake Engine showcase.

Players
2,685
Bets
185,534
Turnover
$369,018
Spent on marketing
$0

Turnover by game

Armazi God$281K76.2%
Enchanted Weapon$88K23.8%
Turnover per player
$137
Bets per player
69
  • An active iGaming game studio based in Tbilisi
  • Two games published on Stake Engine
  • Third game, Crazy Watermelon, ready for release
  • All traffic came from the Stake Engine showcase
  • Real player engagement, not paid traffic

What we have proven

  • Passed Stake Engine’s global review
  • First game, Armazi God, published
  • Second game, Enchanted Weapon, published
  • Third game, Crazy Watermelon, ready for release
  • Each game was built faster than the one before
  • Our own math and simulation system: 8.9 million simulated rounds in the certified math of our three games
  • Our own IP and a repeatable production pipeline

Next step

Move from the Stake Engine showcase to our own provider business.

What we are building

Our own RGS, a license and distribution.

Own RGS

  • Proprietary Remote Gaming Server
  • Full ownership of data across games and casinos
  • RGS infrastructure open to other small studios

License and certification

  • B2B gaming license
  • Security audit
  • RNG certification

Distribution

  • Direct agreements with casino operators
  • Game distribution in Georgia
  • Next: CIS, Turkey and international markets
  • Integration with game aggregators

Goal
Distribute one game across many casinos and build recurring revenue.

21 new games in 12 months

A 12-month production program for the investment period.

Release plan

Slots14
Instant / fast6
Crash1
Team
15 people
Parallel production tracks
2.5
AI workload
≈ 5 specialists
Production cost per game
≈ $15,100
Full cost with certification
≈ $18,600

Our AI-driven pipeline covers art, animation, sound and asset preparation. It does the work of about five specialists in a traditional studio.

High-quality games, made faster and at a much lower cost.

Portfolio by the end of year one

3 existing+21 new=24 games

Markets and players

Stake Engine validates the games. Direct casinos and new markets come next.

  1. 01 · LiveStake EngineLive now. Our first platform and our quality check.
  2. 02GeorgiaFirst direct casino partnerships.
  3. 03CIS and TurkeyThe next markets.
  4. 04AggregatorsIntegrations for wider reach.
  5. 05Tier-1 operatorsInternational operators, the final stage.

Player acquisition

  • Games built on Georgian and regional mythology, a local advantage
  • Our own streamer team and streamer studio in Georgia
  • Collaboration with Stake streamers
  • TikTok, Shorts and Reels content
  • Bonuses, free spins and tournaments

Streamers are funded separately from the marketing budget and receive no revenue share.

Investment

$850,000

Over 12 months, in three mandatory tranches. Each tranche is released once the agreed milestone is reached.

Tranches

Q1 tranche$450,00052.9%
Q2 tranche$250,00029.4%
Q3 tranche$150,00017.6%

Games at the end of each quarter

Start3
Q17
Q212
Q318
Q424

Q1

$450,000

+4 games · 7 in total

  • CTO / RGS architect hired
  • RGS backend developer hired
  • BD / operator manager hired
  • Anjouan B2B license obtained
  • RGS development started
  • First 4 new games released or through the production pipeline

Build the core team, secure the license and start ARMA’s own provider infrastructure.

Q2

$250,000

+5 games · 12 in total

  • RGS in production
  • Security audit completed
  • RNG certification completed
  • First 2 Georgian casinos connected
  • 12+ games in the portfolio

Turn development into a working provider with the first direct casino integrations.

Q3

$150,000

+6 games · 18 in total

  • 8 games certified for casino distribution
  • 7+ casinos connected
  • First 2 partner studios on ARMA’s RGS
  • 18 games in the portfolio

Scale casino distribution, bring in the first RGS partners and start the second revenue stream.

Q4

No tranche

+6 games · 24 in total

  • 24 games in the portfolio
  • 10+ casinos connected
  • Fixed-fee contracts with Georgian casinos
  • Recurring revenue
  • First partner studios running on ARMA’s RGS
  • 15-person core team in place

No new tranche. The business moves from platform validation to direct distribution.

Use of funds

How the $850,000 is allocated.

  • Team and salaries $470,000 55.3%
  • License, certification and RGS $136,000 16.0%
  • Marketing and player acquisition $85,000 10.0%
  • Office and operating expenses $42,500 5.0%
  • Equipment $42,500 5.0%
  • AI, software and infrastructure $34,000 4.0%
  • Other operating expenses $17,000 2.0%
  • Reserve $23,000 2.7%

Main objective

15-person team, own RGS, B2B license, 21 new games and the first casino integrations.

First-year targets

  • 24 games in the portfolio
  • 10+ connected casinos
  • Own RGS running
  • B2B license secured
  • 8 games certified
  • First partner studios on the RGS
  • Fixed-fee contracts with Georgian casinos
  • Second revenue stream running
  • Recurring revenue

Financial model

Revenue, growth and investor return.

Three revenue streams

  1. 1Revenue from our own games
  2. 2RGS platform revenue from partner studios
  3. 3Fixed-fee revenue from Georgian casinos

Net revenue, base case

2027$93K
2028$312K
2029$611K
2030$902K
2031$1.184M

Five-year cumulative≈ $3.10M

By 2031

Games in the portfolio
104
Connected casinos
55
Partner studios on the RGS
25
Portfolio turnover
$113M

Investor return

Linked to actual net revenue.

Grace period
First 12 months
First payment
Q1 2028, base case
Investor share
40% of net revenue
Cap
$850K → $2.55M, 3.0×
After the cap
5% of net revenue for 5 years

Unit economics

Full cost per game
≈ $18,600
Break-even drivers
Game turnover, connected casinos

How the money flows

  1. Investment
  2. Production
  3. Casinos
  4. GGR
  5. Net revenue
  6. Investor return

Play the games first

Both Stake titles run here on demo credits.

Go to the games

Figures for 2027–2031 are the base case of our financial model, not a guarantee of future results.